S
Stefano U.
Italia
2013
Bigrock Master in CG
â–ª Maya : Modelling for animation
â–ª Maya : Character rigging and animation
â–ª Maya : Rendering with mentalray
â–ª AfterEffect :Montage
â–ª Mudbox : Sculpting texturing and normalmap creation
2012
WarAge illustrator
2011
Autocad course
2006-2008
A.I.V. Accademia Italiana Videogiochi
â–ª Maya : Modelling for games
â–ª Photoshop : concept for modelling
2004
Graduated from Art Institute “ I.S.A. Roma 2 “
Bigrock Master in CG
â–ª Maya : Modelling for animation
â–ª Maya : Character rigging and animation
â–ª Maya : Rendering with mentalray
â–ª AfterEffect :Montage
â–ª Mudbox : Sculpting texturing and normalmap creation
2012
WarAge illustrator
2011
Autocad course
2006-2008
A.I.V. Accademia Italiana Videogiochi
â–ª Maya : Modelling for games
â–ª Photoshop : concept for modelling
2004
Graduated from Art Institute “ I.S.A. Roma 2 “