F
Federica P.
Italia
Professional artist with experience in the art field, particularly
passionate about the entertainment industry. Always eager to explore new
techniques, improve skills, and grow through continuous learning, mentorships,
and hands-on experience.
EDUCATION
Liceo Artistico G. Manzù, 2004–2009 Campobasso, Italy
Diploma in Discipline Pittoriche (High School Diploma in Fine Arts)
Accademia Albertina di Belle Arti, 2010–2013 Torino, Italy
Laurea Triennale in Discipline Pittoriche (Bachelor's Degree in Painting)
iMasterArt, 2014–2015 Torino, Italy
2-years Master in Advanced Digital Artist
WORK EXPERIENCES
Freelance 2D Digital Artist/Graphic designer (remote) | 2015-2021
Created 2D character designs, concept art, and illustrations for private commissioners and various projects,
including mobile games, book covers, miniature collectibles, tabletop games and video games.
Key projects include:
Grumpy Granny mobile game– Logo design, UI design, concept art, 2D animations;
Associazione Il Sorriso – Digital colorist for illustrations destined to a pediatric hospital section;
34BigThings – Character design for unannounced videogame project;
Lilliput Miniatures – Character dsigns for miniature series;
Breakthemolds Miniatures - Charcter designs for collectible miniatures;
BlueBrain3D – Hyperrealistic Sci-fi character designs;
RAVEN distribution – Vehicle designs and illustrations for tabletop game “Rallyman DIRT”;
505 Games – Key art illustrations for “Unturned 2” and “Rogue Spirit”; Mindwork Games – Character designs and illustrations for collectible miniatures.
Mindwork Studio (in-studio) | 2022-2023
Contributed as a Character Designer, Illustrator, Team Lead, and Art Director across multiple projects.
Oversaw art direction and team collaboration, ensuring quality and consistency throughout.
Actively promoted the company at events and conventions.
Freelance Concept Artist, Illustrator and Graphic designer(freelance-remote) | 2024-Present
Returned to freelancing, specializing in character design, concept art, and illustration for tabletop games and
miniatures.
Recent projects include:
ERAdigital – Character design for miniatures;
AvalonSword publishing – Concept art and illustrations for an unannounced tabletop game;
SinDia Consulting – Logo and packaging design for the Aleagon tabletop game;
Trinchieri Vermouth — Complete brand identity redesign (logo, packaging, promotional art and layouts, web)
Stilo racing – Drivers’ Logo and racing helmet design;
505 Games – Key art illustration for unannounced project;
SinDia Consulting — Logo and packaging design for Aleagon educational tabletop game
TreeStartGames — Packaging design, illustrations and visual development for an unannounced tabletop game.
passionate about the entertainment industry. Always eager to explore new
techniques, improve skills, and grow through continuous learning, mentorships,
and hands-on experience.
EDUCATION
Liceo Artistico G. Manzù, 2004–2009 Campobasso, Italy
Diploma in Discipline Pittoriche (High School Diploma in Fine Arts)
Accademia Albertina di Belle Arti, 2010–2013 Torino, Italy
Laurea Triennale in Discipline Pittoriche (Bachelor's Degree in Painting)
iMasterArt, 2014–2015 Torino, Italy
2-years Master in Advanced Digital Artist
WORK EXPERIENCES
Freelance 2D Digital Artist/Graphic designer (remote) | 2015-2021
Created 2D character designs, concept art, and illustrations for private commissioners and various projects,
including mobile games, book covers, miniature collectibles, tabletop games and video games.
Key projects include:
Grumpy Granny mobile game– Logo design, UI design, concept art, 2D animations;
Associazione Il Sorriso – Digital colorist for illustrations destined to a pediatric hospital section;
34BigThings – Character design for unannounced videogame project;
Lilliput Miniatures – Character dsigns for miniature series;
Breakthemolds Miniatures - Charcter designs for collectible miniatures;
BlueBrain3D – Hyperrealistic Sci-fi character designs;
RAVEN distribution – Vehicle designs and illustrations for tabletop game “Rallyman DIRT”;
505 Games – Key art illustrations for “Unturned 2” and “Rogue Spirit”; Mindwork Games – Character designs and illustrations for collectible miniatures.
Mindwork Studio (in-studio) | 2022-2023
Contributed as a Character Designer, Illustrator, Team Lead, and Art Director across multiple projects.
Oversaw art direction and team collaboration, ensuring quality and consistency throughout.
Actively promoted the company at events and conventions.
Freelance Concept Artist, Illustrator and Graphic designer(freelance-remote) | 2024-Present
Returned to freelancing, specializing in character design, concept art, and illustration for tabletop games and
miniatures.
Recent projects include:
ERAdigital – Character design for miniatures;
AvalonSword publishing – Concept art and illustrations for an unannounced tabletop game;
SinDia Consulting – Logo and packaging design for the Aleagon tabletop game;
Trinchieri Vermouth — Complete brand identity redesign (logo, packaging, promotional art and layouts, web)
Stilo racing – Drivers’ Logo and racing helmet design;
505 Games – Key art illustration for unannounced project;
SinDia Consulting — Logo and packaging design for Aleagon educational tabletop game
TreeStartGames — Packaging design, illustrations and visual development for an unannounced tabletop game.