Profilo personale

Giulia C.


Attività svolte
- With Kibe Software House as a freelance environment concept artist.
Since 2022 I’ve been working on Arcadia, a 2.5D Metroidvania game for PC and Nintendo Switch. I’ve designed all the environments of the game-defining mood, props, storyboards, and the background design for the cutscenes.

- Primesoft Games freelance concept artist on an RPG video game The Lost Dawn principal concept artist. In this game I’ve defined the art style for the game and the environments, made the turnarounds for the existing characters, and new designs and the pitch.

-Freelance concept artist for the historical graphic game Quadrivium - Path of History as a character concept artist.

-I worked as a 2d artist in a PC platform game Dusk Awakening, now called Vesper with Cordens Interactive winner of Nordic Game NGDC preliminaries in 2018 and published by Deck13.

-I have worked as a concept artist in the Affinity project Studio from 2019 to 2020 for mobile games.
One of our games was awarded as one of the 20 finalists of the Indie Google Games Festival 2020: Bounce that Bird! We also worked on Bomb Jump! in 2021 making it completely remote and a starting point for collaborating with publishers such as Kwalee, Lion Studios, and Boombit!

This was an amazing opportunity for learning new and diverse art styles such as the Cartoon style to the one more JRPG Final Fantasy inspired.



-Illustrator for Neoludica, a game art gallery that collaborates with Ubisoft on various watercolor projects, and illustrated a poetry book.

Questa persona è disponibile come Freelance

Categorie in ordine di priorita
1. ILLUSTRATORE
2. GRAPHIC DESIGNER
3. ALTRO

Esperienza:
Intermedio

Tipologia di clienti e brand seguiti:
Indie Software House
Indie publisher


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accademia Accademia di Comunicazione dal 1988